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Climate 2: Rivers and Erosion

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I’m doing this a little out of order. Why groundwater and erosion first? Modeling the water layer on and in the ground is an isolated section of climate simulation. Whereas the air modeling has interdependent parts (radiation, convection, etc.), the groundwater system is self-contained except for precipitation and evaporation. I can easily implement a dummy […]


Update: Erosion

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The erosion algorithm is showing signs of life. Here is the first time I’ve gotten water to flow to their natural pooling areas. I’m not sure if these are closer to lakes or rivers. My simulation isn’t very stable; right now all land surfaces eventually become covered in hundreds of meters of water. I need […]